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more /root/Bugs/Wrong ID range for tiles when defragging.thread
Seen in the versioning branch. The method GmFile.defragIds() starts setting both tile and instance IDs from 100001. I don't know whether this can actually cause problems with the resulting files, but according to the format documentation the first tile ID should be 10000001.
This behavior should reflect the documentation, so I'd consider this a bug, thanks. Will fix when I get a chance.
This was corrected in r453, but I'd like to look into what possible effects having such a low tile ID might have had. Perhaps another topic can be opened somewhere for this research topic.