Xa t` NȜ!SXd ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dk9@ snd_clickX.wavxTnS1MH?`ϒ/`AnYP[)*m&e&MP!6M`prs|~nNg/:<|<Z ꟅfDlQ4uŰ!a >@e!aʂ#_9LnT0e!`l 4)q`&Pb;p˂kb{KVql,>o'm(!\^5h޺JouqDM׌$")&G SWQ;!X-SUL G_ ;=e *ɝ|]>ZWI#9M$!v^[5ůA*v-9lwR|Һs+Z,K;".GmÀ͔Xm5Xn LL+ZMJmbfXʊCH!a"H.;nfߧGWфA}Nn7tϯOUUzWGrbobqy8nTHN?X~V]nq<2w= qNh֗F 'Z^njO?Wfe $j3˜ԫGmbjȹF<jD'U&Urj(ѕ}ml[HZRI W_!둹lE? spr_playah %xs5cf3 b(fdH@QQ4F.^r spr_wall_vert Lx10DJ$ F?@W>{ڪ:[Ҳ>73ч spr_wall_horpo Xx1@J$|?7@Al&EiխzR;e}fd޹, spr_man_yel  4xs5a3 b(fdH@QhQ4F(Eha spr_man_red  3xs5a3 b(fdH@QQ4F(EhQ4FA spr_man_blu  3xs5a3 b(fdH@Q4F(EhQ4FшAsprite6  xs5a3 b(fdH@RCѨ揚?jC|ZUEGSA* XMhp6fG|<& Z9qPX4S 󩉐ͧa3'+ scr_addline//adds a line to texty //argument0 is the new text to be added //argument1 is the color for the text to be displayed in //if you don't want it to play a sound, just delete this line: sound_play(snd_click) for (m = 3; m > 0 ; m -= 1) { global.texty[m] = global.texty[m-1] global.textcol[m] = global.textcol[m-1] } global.texty[0] = argument0 global.textcol[0] = argument1scr_floodtexty//floods texty (fills it up with the same thing) //argument0 is the text to flood the box with. //An empty string clears the box //argument1 is the color to flood the box with. for (m = 0; m < 4 ; m += 1) { global.texty[m] = argument0 global.textcol[m] = argument1 } fnt_courierCourier timeline_talk_bluYaction_execute_script 0name +": Why'd you bump me?"c_blue00000Yaction_execute_script 0global.myname +": Fight me"c_lime00000<Yaction_execute_script 0name +": What's your name?"c_blue00000ZYaction_execute_script 0,global.myname +": I am " +global.myname +"."c_lime00000action_change_object 00000000  obj_playah [9global.myname = get_string("what is your name?","Playah")0000000(action_if_empty04000000maction_move_to04000000'action_if_empty40000000maction_move_to40000000&action_if_empty0-4000000maction_move_to0-4000000%action_if_empty-40000000maction_move_to-40000000 obj_wall_vert  obj_wall_hor  obj_man_yel cname"Yellow"000000action_change_object 00000000maction_move_to xprevious yprevious000000action_change_object 70000000Yaction_execute_script 0name +": Why'd u bump me?"c_yellow00000Yaction_execute_script 0%global.myname +": cuz I felt like it"c_lime00000Yaction_execute_script 0name +": you wanna fight?"c_yellow00000Yaction_execute_script 0*global.myname +": forget it ever happened"c_lime00000-action_set_alarmroom_speed/*1 second*/0000000 obj_man_red cname"Blue: "000000Yaction_execute_script 0global.myname +": I am"c_lime00000action_change_object 00000000Yaction_execute_script 0name +"you'd better be..."c_red00000-action_set_alarm room_speed2000000Yaction_execute_script 0global.myname +": I'm sorry"c_lime00000-action_set_alarm room_speed1000000maction_move_to xprevious yprevious000000action_change_object 70000000Yaction_execute_script 0name +"Why'd you bump me?"c_red00000-action_set_alarm room_speed0000000 obj_man_blu [5name = get_string("what shall blu's name be?","Blue")0000000maction_move_to xprevious yprevious000000action_change_object 70000000/action_set_timeline00000000 obj_texty c room_caption'"Send any questions to cmagicj@nni.com"000000Yaction_execute_script 1""c_lime00000maction_move_to view_xviewview_yview+view_hview-64000000   action_color 033023000000action_draw_rectangle00 view_wview view_hview0000  action_color 3302333023000000action_draw_rectangle00 view_wview view_hview1000 action_font 00000000[!draw_set_color(global.textcol[3])0000000eaction_draw_variableglobal.texty[3]4100000[!draw_set_color(global.textcol[2])0000000eaction_draw_variableglobal.texty[2]41700000[!draw_set_color(global.textcol[1])0000000eaction_draw_variableglobal.texty[1]43300000[!draw_set_color(global.textcol[0])0000000eaction_draw_variableglobal.texty[0]44900000 obj_listen object8 Laction_end_game00000000maction_move_to xprevious yprevious000000action_change_object 70000000Yaction_execute_script 0#global.myname +" has left the room"c_white00000-action_set_alarm room_speed*20000000room0        p@p XGame InformationX{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par }  mplay_data_mode(false);Sprites spr_playah spr_wall_vert spr_wall_hor spr_man_yel spr_man_red spr_man_blusprite6Sounds snd_click BackgroundsPathsScripts scr_addlinescr_floodtexty Fonts fnt_courier Time Lines timeline_talk_bluObjects  obj_playah obj_listen obj_wall_vert obj_wall_hor obj_man_yel obj_man_red obj_man_blu obj_textyobject8Roomsroom0 Game Information Global Game Settings